Skip to main content
Skip table of contents

Play Timeline

The play timeline step will play a Unity Timeline animation on a given Playable director. The step will complete once the timeline/animation has finished.

A Play Timeline step

Setup

Play Timeline Node

Follow these steps to set up a new Play Timeline node that will progress the user in the graph when the Playable Director has finished playing.

  1. Start with an empty game object.

  2. Attach a “Guid Component” script.

  3. Attach a “Playable Director” Component.

  4. Apply the animation you want played inside Playable

  5. Set the rest of the values like the screenshot below.

  6. Attach the “Timeline Middleman” script.

  7. Open a graph.

  8. Right click and Create a new Play Timeline node (Steps → Play Timeline).

  9. Reference the Playable Director on the step.

A Playable Director Set Up On A GameObject

That's it. Now when a user is on the Play Timeline step, the user will progress in the graph when the Playable Director has finished playing.

For more information on the other inputs and outputs found on this node see Steps

JavaScript errors detected

Please note, these errors can depend on your browser setup.

If this problem persists, please contact our support.